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Character Creation - Dragonewt

Dragonewt

Stats:
STR 3D6
CON 3D6
SIZ 3D6
DEX 2D6+9
INT 4D6
POW 3D6
CHA 3D6

Crested Dragonewts have 1 AP of natural armor.
All True Dragonewts reincarnate when killed.

Background Skills:
Culture (Own) +30%, Dance +10%, Lore (Regional) +30%, Resilience +10% , Common Magic +30%.

Choose two of the following skills and gain a +5% bonus to each: Drive, Evade, Insight, Ride(Demi-bird or Dinosaur)

Choose 2 Combat Styles and gain a +10% bonus to each

Close Combat: Gami (Dagger) , Klanth (Sword), Ptsath (Spear), Utuma (Short Sword), Unarmed
Ranged Combat: Bone Bow, Chokin and Samarin (Throwing knives), , Tzath (Javelin), Sling

Advanced Skills: Draconic Illumination(int+pow), Language (Auld Wyrmish) +50%, Right Action (int + pow), Utuma(con+pow)

Choose One:Craft (Any),Healing, Lore(Any), Play Instrument, Survival, Tracking

Professions:
Craftsman, Hunter, Soldier, Dinosaur Wrangler, Dragon's Voice, Wyrm's Face Believer,Explorer,Mercenary.

Explorer Skills: Lore (Regional) +20%, Perception +5%, Resilience +5%
Select Two Language (Other), Lore (Astronomy), Lore (Geography), Shiphandling, Survival

Cults:[[Draconic Cults]]

Mark your cult skills on your character sheet. You need to learn five of these skills to 50% to be Rank 3 with your cult.

Path of Enigmatic Configurations skills: Dance, Draconic Illumination, Insight, Language (Auld Wyrmish), Lore (Aroka), Lore (EWF), Meditation.

Dragonewts start with 150 + 3d6 X 10 skill points.
4d6 X 100 silver

Begin the game with either a dinosaur or demibird mount.
Updated by :Ryan (rymoore) on November 11, 2013 11:52