Wikis » House Rules for Verbobonc Dark

House Rules for Verbobonc Dark

Character Creation

  1. 4d6 drop straight as character sheet listing (sub 2 for 1)
  2. Max HP at 1st level
  3. Age as DMG p.13 (Additional: 46% chance to add 1d20 years for humans)
  4. Psionics (as PH)
  5. Any Race (Verbobonc is a city primarily of Humans, Gnomes)
  6. Participation XP = 100, Wounds/Hits = X5, other special (ask DM to explain)
  7. Classes:
  8. All PH except LG Paladin
  9. No UA
  10. Dragon Magazine Classes (DMs ruling)
  11. Approved: Welsh Bard (Dragon #56), Archer, Cloistered Cleric (Dragon #68), A plethora of paladins (Dragon #106)
  12. Abilities for Rangers (Dragon #106) DM's Discretion
  13. OA = Monk only (Eastern)
  14. Languages Available: Common, Hobbit, Gnome, Dwarf, Orc, Goblin, Bugbear, Hobgoblin
  15. No Alignment languages
  16. Alignment (any except CE)
  17. Ability score progression at levels 4/8/12 per ability check (ask DM to explain)
  18. Starting gold as PH p.35 (divided by 2)
  19. Social Class (65% Lower / 30% Middle / 5% Upper)
  20. Most players will be influenced and/or members of "The Brass Rings" (see below)
  21. Thieves abilities progression (house-ruled if dex is 16 over (ask DM to explain)
  22. Reputation stat rules (ask DM to explain)
  23. Read / Write common language. Int x (1d12) = % chance


Other Rulings:
  • Level progression training as DMG/BTB
  • All XP will be split up equally.
  • Critical hits chart

Updated by :DM Angelo (achiriaco01) on February 12, 2019 11:28