Journal Posts

Tag: whelm

Chapter 8: Tlacaelel's Prison
The imp Anamis summoned was helpful in mapping out the halls for them, but limited in usefulness since it could not open doors. It did, however, provide them with the most likely path out of the temple, though there were still obstacles to overcome...

One of which was a pelota game. The ancient worshippers of this temple must have participated in the game as part of a ritual, and the game itself was animated. When Crusher lifted the strange ball, it came to life and began moving for it's scoring sphere. naturally, the party wasn't about to lose a game, and quickly set about forcing it through their sphere. As it turns out, what they lack in overall combat effectiveness, they make up in pelota teamwork.

With the game ended, the ball vanished and the party continued on their trek. Coming to a large pentagonal room, the party found an ancient calendar of some sort with a hidden passageway behind it. Inside, they broke a seal and entered what appeared to be a model city of some sort, likely similar to what was above them now. In the center was a sarcophagus that opened upon their entering. Sanguine did her best to fool the creature into believing she was Tlocas Popolacas, the vampire they encountered previously, but Anamis' interference made the vampire lord suspicious. He summoned his wight servants and the battle was joined.

The fight would have been easy were it not for the weapon the vampire, Tlacaelel, wielded. A warhammer of dwarven make, exuded power. A constant humming could be heard throughout the chamber, which exploded with a thunderous clap when it struck its target. The combined might of the party was able to overcome Tlacaelel, however, and Sanguine made no plea for his life, this time.

Harbek took up the hammer, which seemed to accept him warmly. The hammer had been asleep for too long. It needed to continue it's reason for existence... eradicating giants.

After a brief rest the party continued their search for an exit. They happened upon what appeared to be a teleportation circle. They could not tell where the portal went, but figured it must likely be a way out. The heroes cautiously agreed to go through, with Crusher giving Anamis a very clear promise of pain if things went badly.

Pak'Cha exited first, finding himself in a familiar room; one with frescos depicting war and the building of a temple. The air was once again burning his tracheal system. They were back in the lower halls. Anamis tried to revert the portal, but it appeared to be a one-way circle. They would have to try and retrace their steps, again...
Session: Session 26 - Sunday, Mar 17 2013 from 12:00 PM to 3:00 PM
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4 comments
Epic!