Along with your favorite copy of Savage Worlds you'll find everything you need to get started under the Wikis tab in the Source Materials Wiki. You'll especially want to read the one page article, 'Making a Crew' and discuss it with your fellow players so that you know what your role is and you are ready to start play when we meet at the table for the first session.
Your character starts at 20 XP and has $500 to spend on gear. Assume you have several changes of cloths and a place to stay (Your ship!, The Blazing Star - on permanent "loan" from a galaxy-wide crime syndicate, the Shandama Brotherhood).

Futuristic Weapons: the lasers and laser swords as listed in SWEX are not available. If you want a hand weapon that stuns add +%50 of the cost to the weapon and you're done. Example: Take the baton, add +50% to the cost, you now have a Stun Baton.
Your character starts at 20 XP and has $500 to spend on gear. Assume you have several changes of cloths and a place to stay (Your ship!, The Blazing Star - on permanent "loan" from a galaxy-wide crime syndicate, the Shandama Brotherhood).
Futuristic Weapons: the lasers and laser swords as listed in SWEX are not available. If you want a hand weapon that stuns add +%50 of the cost to the weapon and you're done. Example: Take the baton, add +50% to the cost, you now have a Stun Baton.
Posted on August 31, 2011 17:38




