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The Battle Continues
The weather has taken a strange turn for the worse as the battle continues to rage around them. The snow flurries and bitter winds suddenly arising in what moments earlier had been a clear day leads Valindra to suspect sorcery of some sort may be at work.

And yes. She can see it now. Her keen elven sense can make it out through the gusting snow, a figure holding aloft a strangely glowing orb in the distance. She recalls hearing that just before Wulfric’s Keep fell, a strange blizzard arose to hamper the efforts of its defenders; it is likely the this could be the source of these strange weather magicks. The wielder of that globe must be taken down, and if possible, the globe itself captured.

And so, Winter’s Bane begins to advance . . .
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Jim
Posted by the GM
Hot Springs Island
Resources for GM from Author
https://plus.google.com/u/0/+JacobHurst/posts/VM61Ep1PQjf
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Jim
Posted by the GM
Hot Springs Island
Hot Springs Island Web and Mobile Generator
https://technicalgrimoire.com/hotspringsgenerator
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Switcheroo
And here the giant was all this time thinking Adfric was just some bumbling town drunk that liked better to hang back at the doorways and sneak sniffs of his wineskin rather than step forward with backbone and earn his share of the spoils...but giant be damned if this grifter is now - the leader of this merry gang.

This show should prove entertaining before its end,
giant will watch...
Session: Game Session 7 - Wednesday, Jul 10 2019 from 5:00 PM to 8:00 PM
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Epic!
The Sixth Passage
Wherein...

...It was determined that Quill did, in fact know something. This was established to be a moot point as 2.5 members of the remaining party did not, and were perfectly contented to make up their own explanations for the situation.

...Ilitica entrusted the party with the knowledge that a High Priest of the Church of Three - Jessime - has conspicuously vanished from his diocese in Roun, supposedly between there and the woodlands near Ellis. Magical determinations of his whereabouts have thus far been to no avail.

... The herbicide of Ellis - known now as Agent Green - was found to be afflicting everything within one mile of the village, despite only being spread to the extent of 1000 feet. Trees were nearing death standing, underbrush wilted to nothingness, soil showing no sign nutrients, air was stilled and empty from all sounds of life. While in the village itself, the Agent Green was found to further afflict the people by ways of the produce and the air; the vapors accelerated by the burning of polluted cords of firewood. Strangely, the poison was found to primarily affect the mind, endowing a single-minded certainty before all reason. Lifting the affliction from the village elder gained the party free range to investigate and purge the poison, purifying the Ellisian foodstocks and uncovering the lab where Leopold distilled the tainting liquid. Besides the corpses of the village's previous clergy, the party found clear signs of demonic influence; abyssal mushrooms, unusual and uncomfortable indications the clergy's death, spines in the corpses indicating postmortem manipulation, and a symbol along the wall rank with the residue of planar travel. Quill took note to harvest a selection of the atypical mushrooms, while Mersire collected a sample of the distilled poison for experimentation purposes. Purging the remaining lot with a rain of holy water and reintegrating the corpses with the land, the party likewise neutralized the Agent Green with blessed waters, rendering it ineffectual without its vile components.

... The party departed Ellis to continue their pursuit of Lyle, the gray tiefling, leaving behind Wrunukt and Dobul, who refused the accompany Ilitica ("the cops, the MAN, the authorities). Tepra also left instructions with village elder Cary to fell and haul a series of trees towards the lairs of the hibernating perytons for the purpose of sealing them in, and to cut a ring around the edge of Agent Green's influence so they can establish a controlled burn of the timbers within, restoring the nutrients to the soil.

... The party travelled down the road to Roun, a fortress-city and one-time dragon lair still primarily populated by kobolds. Within the fortress monastery the party encountered Ilitica's investigative partner Nadiznya - or Naz, for short - and between her and the guard captain Hiida, found that the priest Leopold and was still belligerently holding up at the outskirts of town where he was hawking a disturbingly scented liquor. Also Spiders. Many abnormally large spiders.

... Half an hour was dedicated to bartering for lemons, in a fortress, on a mountain, that was once a white dragon's lair, on the northern side of the continent. Successfully. They were quite pricey.

... The party, accompanied by the paladin Naz, proceeded to the garden district to investigate Leopold's last know location. Wandering into the lemon greenhouse, Naz detected a vile influence afflicting the city's crops.

... The vile influence turned out to be spiders. A whole lot of hatching infernal spider eggs. Quill called them Neogi.

... The lemons are under attack.
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