Faan Aap

Faan_aap_2
"One cannot possess today unless one surrenders yesterday and tomorrow."
User: Dramaman
Race: Hengeyokai - Drake
Gender: Male
Role: Defender
Class/Level: Shukenja / Cleric/2
Description:
Name: Faan Aap
Race: Hengeyokai - Drake
Class: Shukenja / Cleric
Alignment: Neutral Good
Deity:
Level: 2

10, 8, 17, 14, 11, 12

Str: 8 = weight allowance 350, door 1-2, bars/gates 1%
Int: 12 = 3 additional languages
Wis: 17 = +3 on save vs. magic mind attacks
Dex: 10
Con: 10
Chr: 15 = 7 henchman, +15 loyalty base, +15% react adj
Com: 11
Hon: 30

First level Clerical Spells: 4
Default Spells Memorized:
1 - bless
1 - Cure Light Wounds x2
1 - Detect Magic

Current Memorized Spells
Bless, Cure Light Wounds x3

Weapon:
Staff Sling 1-8/2-8
Three Piece Rod 1-6/1-4
Armor: Padded
AC: 8
THAC0: 20

Saves:
Para/Poison: 10
Petri/Poly: 13
Rod, Staff, Wand: 14
Breath Weapon: 16
Spells: 15

Hit Points: 10

Special Abilities:
Rituals: purify = 5% chance; +1 to hit/saves vs. evil spirits
Meditation: 1 full hour = 2 hours of full sleep
Ki Focus: Save +3 (x/day=lvl)
Jujutsu: 2/1, 1d6, AC 7, Hand

Languages known: Hengeyokai, human trade, animal

Personal Belonging:
Sack
blanket

Other items:

Clothing:
brown cotton trousers
forest green cotton robe
brown hat

Tael: 5
Yuan: 13
Fen: 302
Background:
Faan Aap's tribe have for ages been protectors of a wetlands area for centuries. At a young age, Faan decided to follow in the foot steps of his uncle Haang Wan Aap to become a wandering holy man. Thus he left his marsh home and found a temple to teach him the path to enlightenment. He now wanders from place to place seeking to help others, offering peace and enlightenment to those around him.
Details:
In his human form, Faan Aap, has a broad flat nose. His skin has a slight yellow/orange hue. his hair is white.