Ez

User: John
Campaign: The Night Below
Race: Veranesti (High Elf)
Gender: Male
Role: Other
Class/Level: Bounty Hunter/4
Description:
Name: Ezrae Emmaten
Nickname: Ez
Race: High-Elf (Vernesti)
Class: Bounty Hunter (Fighter-type)

(Flavortext to come soon)
Background:
(Actually flavortext to come soon)

Age: 121
Hand Right
Height/Weight: 64 in / 105 lb
Social Class: Middle Lower Class

Birth Circumstance: Legitimate
Status of Parents: Mother Living, Indifferent.
Father, Ill-equipped
Family Heritage: Honorable
Number of Siblings: 2 Living.
- Brother, Bitter Rival/Enemy (Rel Emmaten)
- Sister, Devoted (Cressia Emmaten)

Order of Birth: Last
Details:
STR: 14 / 13% +1 to hit, +2 to Damage, Weight of 76 lbs,
DEX: 16 / 80% - 3 to AC, +3 to reaction, missile
CON: 13 / 42%
INT: 13 / 02% Learning ability: 50%;
WIS: 12 / 03% Chance of spell fail: 5%
CHA: 10 / 41% Max Hench: 4
COM: 10 / 54% I'm pretty average!

Saving throws:

Paralyzation, Poison, Death: 12
Rod, Staff or Wand: 14
Petrification, HackFrenzy, Hacklust, Polymorph: 13
Breath: 15
Apology: 16
Spells: 15

Honor: 39.75
Temporary Honor: 0
Alignment: Lawful Neutral

Current HP: 28
HP: 54
AC: Currently 2 (Studded Leather AC7 - 3 AC Dex Bonus - 2 Bounty Hunter Bonus)

Weapons:

Note the following along with all attack (For easy ref: These are listed elsewhere as well)
- +1 to hit, +2 to Damage (STR Bonus)
- +1 to hit (High Elf Bonus)
Current Total: +2 to Hit, +2 to Damage;

Long Sword +1 - +1 to hit, +1 to Damage

Long Sword
S/M/L Weapon Speed 1
1d6 / 1d8 / 1d12

Dagger
S/M/L Weapon Speed -3
1d6 / 1d6-1 / 1d6-2

Mace - 8GP 10 lbls M C
Weapon Speed 2
1d8 / 1d6+1 / 2d4

Flail +2 15 lbs M C
Weapon Speed 2
1d6 / 1d6+1 / 2d4

Studded Leather AC 7 HP 4

Items:
Winter Blanket
Winter Mitten
Fur Cloak
Snakeskin Boots
Belt
Warm Hat!
Iron Rations (2 weeks)
Rope! 50ft

Racial Bonuses:

- Infravision 60 feet in dark
- 90% Resistance to Sleep all Charm-related spells

Class Bonuses
- +2 to AC (Level 4; Check P. 16 of Slaughtering...)
- Running Speed x3

Talents (All, including Race/Class Bonuses Not Listed:

- +1 Bonus on to-hit rolls when using a bow of any sort of short or long sword
- Move Silently Bonus (-4 penalty to surprise die rolls. If door or other obstacle involved, -2)
- Detect secret doors when passing by a 1 on 1d6
- Detect secret doors when searching: 1 or 2 on 1d6
- Detect concealed doors: 1,2,3 on 1d6
- Move through undergrowth as if in open terrain.

Skills:

Find Traps (19%)
Remove Traps (15%)
Move Silently (34%)
Hide in Shadows (17%)

Art of Beating (35%)
Rope Use (21%)
Intel Gathering (8%)
Jumping (4%)
Swimming, Dog (13%)
Map Sense (7%)

Quirks and Flaws:
- Color Blind!
- Self-Absorbed