This is a 2e Gamma World game. The campaign takes place in the Allegheny region of what was formerly western Pennsylvania, USA in North America. The first adventure for the group is going to be Rite of Passage from the Adventure Booklet. The characters are all members of Clan Cambol, a Tech Level I society. In order to become an adult member of the clan, a candidate must perform the Rite of Passage. The candidate travels to the dead city of Pitz Burke and back, bringing something that the clan elders requested of the candidate.

However, this group has a special task by the clan elders. Last spring, a group of candidates was ambushed and taken captive for ransom by Carrin and Blood Bird brigands. Karp, a Humanoid, was released by his captors to return and demand the ransom of Clan Cambol for the other three clansmen held still. This spring's group (the characters) are tasked to bring back the other clansmen from the brigands alive. Clan Cambol will not pay the ransom. Karp is being sent with the group as a guide and advisor only because it still their Rite of Passage ceremony to complete.

Campaign Tone
I prefer a more grim-n-gritty game than a gonzo or wacky game. Science-fantasy games like Gamma World can be pretty gonzo. However, I am setting the tone of the campaign to be as realistic as possible (given the game and setting). Therefore, I will be portraying this game as a grim post apocolyptic world where civilization is struggling to come back from the brink of extinction.

Recent Posts

Welcome to our 2e Gamma World campaign!
We are playing this 2e Gamma World: Rite of Passage campaign as a play-by-post game on rpg.net.

We have an interesting bunch of characters. There is one Pure Strain Human, three Humanoids, and three Mutated Animals (Rottweiler, Giant Otter, and Cougar).

The Rite of Passage is an adventure that was included in the Gamma World boxed set (TSR, 1983). We will be using the Rite of Passage adventure as the starting point of the campaign. The candidates for this spring's ceremony are tasked with rescuing some fellow clansmen that are being held hostage by Carrin and Blood Bird brigands.
Viewable by: Public
0 comments
See more posts...