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Hey! Where'd Sinaris go?
I can't believe he just left like that. I mean I can, because it was important, but... which way did he say was out?

No, I wasn't paying attention, were you?

Don't look at me to get us out of this forest! Just because my ears are a little pointy you think I 'know the woods'? I'm city girl!

Yeah, yeah, I'll give it a try - I am more than sick of these trail rations... but no promises.

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Meera's Character Sheet from iplay4e
Hey guys, if you use the character builder from Wizards, then you can upload it to the iplay4e website (need a google account to login there). Once it's on iplay4e, then it can be embedded in EpicWords. I put it on my character page, and here is a copy embedded in the blog:

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OK... This time it may have been my fault...
OK... This time it may have been my fault...

That woman we rescued said that Akbar Bloodtooth was selling slaves over in Smoke. I knew this could be my only chance to pick up the trail again.

I spent a couple days investigating the auction. Buying drinks, paying bribes... People were fairly tight lipped about it. I had to dig deep into my funds just to get a location. In the end, what I learned was that sneaking into this thing wasn't a one-man job.

I knew I could count on Fenrir to help. There would be a lot of gold changing hands (I assume from the guest list), so getting in and out would certainly be profitable. She'd do it for the right price. I found her in the usual place, playing cards with a couple chumps.

I waited patiently for her to finish the last hand, and when the chumps accused her of cheating, I calmly advised them that it wouldn't be a good idea to start any thing. Between that advice and the cool looks that Fenrir was giving them, they backed down. Much to my relief. I couldn't afford to draw any attention to myself just yet.

When I asked Fenrir about hiring muscle for the job, she suggested Sinaris and Marius. Sinaris, I had no problem with. The man is a little odd, but no one can doubt his usefulness in a battle. Marius was another matter... The brute was impressive in a fight, but his association with Soleth made me nervous. He's pretty straight-laced, and undoubtedly will bring Meera along with him, who is even more so....

I don't like the idea of involving them in my affairs, but Fenrir was right. On such short notice, it would have been hard to find anyone else.

The plan was fairly straight-forward:


To be continued...
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Next up and quick summary...
We last left off with the banishment of the “shadow” dragon and the final demise of the Beggar King’s ill-fated plan.

All members will want to meet up with the Thieves’ Guild contact, Geroff at The Silent Maid tavern in Smoke to bring your good news and hopefully collect your reward.

Marius and Meera need to report back to Aleana at the Valdreth temple with the results of their venture in to the miserable and wretched Smoke district.

Shadwin learned potentially important clues to his past family affairs from the rescued woman Saleena. It seems Akbar Bloodtooth, one time first mate of the Gray Mist, is now running an illegal slave auction in the Squalor district in the back of some place called Soul Alley.

Sinaris and the party found an ancient encrypted map in the treasure left behind from the escaped rogue Eladrin, Virmoth. It needs to be deciphered by a sage or a scholar perhaps?

Fenrir is happy to have made it though everything alive but she is finding odd happenings with the Skull Rod she found off of the evil Tiefling Witch, Mother Zeb’oltha.

I will send private messages to individuals as needed.
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And this is how it all ended...
We went back under the city, past the old slaver's hold, and fought our way through looking for the Beggar King.

Fenrir and Shadwin administered healing potions while I picked my way over to the roof. Everyone survived. Thank Valdreth - It's a miracle.



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Four years ago...
The young man was sweating in his plate armor as he sparred against his teacher. Despite the day's heat, he was doing well. Youth, strength and size were on his side, and his armor was turning away all of the older man's strikes from the wooden practice sword without harming him in the least. The young man, only sixteen, was smiling as he managed to land blow after heavy blow upon his teacher, driving him back with his sheer physicality.

"Let's see your armor beat this, Marius," the teacher said, and his practice sword seemed to sprout spikes of grey, the color of their god. Prepared to let the wooden sword smack harmlessly against the armor covering his ribs, Marius was unprepared as the spikes cut through Marius's plate as if it were made of tin, causing the wooden blade of his mentor to leave the beginnings of a nasty bruise.

"What?!?" the young man exclaimed to his teacher, wincing in pain, "I thought the grace of Soleth was only effective against unnatural creatures; I'm no zombie, Sir Marketh!"

"You barely know anything, boy," the knight replied as he lowered his guard, the day's sparring was at an end. "Soleth aids his knights in many ways, for many are the evils that cause needless, painful, undignified death. That particular attack is useful against idiots who trust more in the safety of their armor than they do in not getting hit in the first place."

Marius had already summoned the grey radiance of Soleth, the Silent One, into the palm of his hand and pressed it to the steel plates covering his injured ribs. The soothing holy light erased all traces of the bruise and it no longer hurt Marius to breathe.

"But why would the Silent One give his knights gifts that harm the living? Doesn't he want to prevent untimely death and let life run its course?" the youth asked, chagrined by his mentor.

"Sometimes the living are the worst threats to life, Marius. From bandits who slay their victims to kings who tax their subjects into poverty, Soleth understands that sometimes the best way to provide for a natural life and a dignified death is to take the lives of those who would upset the balance of things."

"So I can count on Soleth to help me kill?" Marius asked, incredulous.

"Soleth best helps those who only need him sparingly, Marius. You'll have to become a better swordsman if you want to be a knight rather than the monastery's biggest kitchen boy. Besides, the Silent One knows what gifts his knights will need, and will change them to fit their circumstances, whether the knight wants to change or not. Best to remember that. If you get stuck in your ways, you'll meet our god far sooner than he had planned for you, I would think."
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I'm beginning to see your plan for me now...
We have vanquished the evil of the Beggar King, and that of the foul shadowspawn that he so unwisely had summoned. For all of Marketh's training, I fear I am not able to serve you as well as you deserve, Soleth. While I stood strong before the Beggar King, taking comfort from your grace while using your radiance to deal mighty blows, I was exhausted by the time we all realized just what we had loosed upon Punjar. My new ally, Sinaris, and I did our best to distract the Shadow Dragon from our weaker comrades, but in the end it was not enough.

When I awoke to the feeling of healing draught being poured down my throat, I was thrilled you had not decided to claim me as of yet. It seems my allies are stronger than I thought—Shadwin, reckless scoundrel that he is, dealt the final blow, thereby saving all of our lives. Very little in Punjar is as it seems, so I can't help but wonder how much of Shadwin's behavior is just an act to keep people off-guard.

Still, though through your grace I lived, and defeated a horrible evil that would have brought much untimely death, I fear I am a weak conduit for your power, Soleth. I know that I will have your powers with me always, but I feel I also must take more advantage of my natural physical gifts. I am skilled with the bastard sword, your chosen weapon, but I will master it.
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I've never seen so much of Punjar as I have in the past two days
I really need to get out more.

I've seen Smoke, the Beggar Kings home, the slave pens under Smoke, a few *ahem* new inns, and walks through new streets in so many neighborhoods. I was glad I had a moment to see Aleana and tell her about the Witch, that statue, and the rumors. It does seem the Beggar King has gotten himself involved with something wicked.

And best of all, she seems to think I've been doing a good job. I get to continue the investigation. I really thought those hours I spent as a captive would have given her reason to put an end to my little adventure. *whew*

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Fenrir's Pursuit
A battle was finally upon us and I silently let my energy become electric on the tips of my fingers. But damn Jeval. I watched as he stole away from the rest of the group. What was that fool up to? He smirked at me when he noticed my stare and then was off across the uneven roof.

It only took me a millisecond to decide to follow because of an almost instinctive feral impulse. Like I had caught the scent of something, and I had no choice but to track it down.

I saw through a window directly north of where I stood that Jeval had already engaged a massive orc of a man whom I came to know was Irocar. I’d have to attack from here. I’d never make it to the window in time, and I preferred ranged attacks anyway.

I readied my Eldritch Blast. My shoulder blades twitched.

To my surprise, as well as Irocar’s, I watched as Jeval succeeded in smashing his shield against Irocar and slamming him to the ground. The fool did have gumption if not brains.

But Irocar wouldn’t stay down for long. He quickly stood upright again and seemed to shake it off. He would not be taken down by such a little piece of meat as Jeval again.

Then it was my turn. The Blast poured out of me as if I had released a thousand explosive daggers of light from my arms. It flew directly at the now upright giant battering Jeval and Irocar’s screams of pain and surprise gave me the answer I needed. The Blast had struck true.

As we battled, my Blasts continued to wear down the beast but something had changed. Every attack was a struggle for Jeval and he weakened by the minute.

Suddenly Jeval was falling. Shards of glass and splintered wood fell with him.

He had been thrust out the window from Irocar’s killing blow and was now motionless on the ground 20 feet below us.

I felt the rage inside me take over.

I knew it would only take one more Blast to finish Irocar off so I let the rage take me. My eyes burned with angry effort as I watched the last Blast cocoon over his body for a second and then explode as his screams shook the remaining glass from the ragged window and his huge body broke down to the floor.

The rage was satisfied in its triumph. For now.

But what of Jeval? How could I get to him? I had to go back first. There was no way to make the jump and climbing could be even more dangerous.

I had to go back first.

Jeval, hold on.
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Aftermath! (Meera, Shadwin and Marius)
Meera, Shadwin and Marius awake in a groggy daze. They are sore, bruised and feel terrible but to their surprise they are alive!

They immediately notice that they are bound and striped to their underclothes. Their hands and feet are tied and they have a gag over their mouths. As they come to and try and survey their surroundings they realize that the three of them are in what appears to be a small dark room, with only light that shines from beneath a door on the other side of the room. They then hear heated voices beyond the door as they try and listen in on their captors...
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Jeeeevvvaaaallll Jeeennnkkkinnnssss!
Thanks to some heavy forward movement by Jeval the group has ended up in rather dire straights!

Having moments ago escaped an ambush the party found themselves being sniped from above just as they began to investigate a rather ominous statue at the end of the alleyway.

As they were being shot at from above, they ran back down the alley while shooting back at the windows above. On the way back Jeval opens a side door leading to some kind of storeroom and is confronted by two large men armed with really large maces, which they learned were named Og and Flog.

As Shadwin and the others engage the men in the side storeroom Jeval climbed up on the roof across the alley and ran back over to the windows down the alley were the arrows and bolts were coming from and jumps in! He is then confronted by a plate and mailed giant of man named Irocar on a loft floor while several of his men cheer him on from another room down below the lofted floor.

Jeval manages to fight the large man off for a bit even at one point knocking him over the loft to the floor below. Unfortunately this just made Irocar madder as he climbed back up to rejoin the fight against Jeval! As the battle continued Fenrir climbed up to a ledge and started sniping Irocar through the window down the alley with her magic blasts. Irocar and Jeaval resumed the fight and with some heavy blows Jeval realized he was in trouble! He made a desperate attempt to dive out the window to his freedom, unfortunately the fall of 20 feet to the hard cobblestone below was too much for poor Jeval! With anger and revenge in her eyes Fenrir blasted Irocar one last time through the window, the magic smashing in to him as it blasted him to the ground as a lifeless hulk.

The battle in the storeroom raged on with Og going down and Flog moving back in to a side hallway. Meera rushed up to confront the back maneuvering Og only to find herself confronted by a small ratty man with a keen dagger and a hallway full of mean looking when armed with short swords. She attempted to reposition as Marius stepped up to push the advance.

Major fighting between the fast and squirrelly man named Arthuro and Marius commenced as Arthuro was being beaten back, in addition a blast from Meera's Holy powers and he was forced to retreat. Flog reentered the battle with full effect and nailed Marius several times in the head with his huge mace. Marius was beaten back and succumbed to the blows as he fell hard to floor.

At this point the alleyway was clear and the armed men rushed in to the storeroom and Shadwin was corned, he fought hard but as he moved back toward the door he was overwhelmed and taken down. Meera made a run for the the alley but was caught as she bound out the door and she as well was taken down.

Fenrir from on the roofs returns down the alley just to see Meera fall in the alley! As one of the armed men comes through the door down below she nails him dead with a magic blast from up above. She sees her companions all ether missing or down, presumed dead she makes a hard choice and decides to make her escape over the roofs and jumps beyond the gate to her safety!
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Cover and Line of Sight chart posted!
I posted a nice chart in the files section covering LOS and Cover in 4E, check it out.
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Something calls to me...
<Scrawled on parchment as if with fingernails>

I feel an electricity in the air.
Has the moment finally arrived?
Something calls to me. And its will is strong.
But there is still much to carve out of the flesh of this city.
Be patient wild one. Be still…for now.
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Something wicked...
Having met at the The Silent Maid at the bequest of Geroff Nisjal, a high placed member of the Thieves Guild in the Smoke Ward, our group of five, each for their own personal reasons, have taken the assignment to rid the Smoke Ward of one nefarious Beggar-King. Geroff has agreed to pay the party 1000gp total for their services. 200gp up front and the other 800gp for the head or proof of the Beggar King's demise.

Geroff - Apparently the Beggar King's men are out of hand. Even for the Beggar King underlings, not known for their discipline, their recent activities have been just random at best and suicidal at worst! Plus, there are too many reports to be ignored that something much more foul than just a lack of discipline is infesting the Beggar Kings dealings. For one, it is said Old Mother Zeb’oltha is now in his service, plus there are too many words to be ignored that the Beggar King has uncovered some kind of dark power to aid him. There is a dark cloud hanging over Smoke and even for a wretched place such as Smoke the citizens are on edge. Either way the time for the Beggar King has come to an end.

Basic known motivations:

Shadwin - Good for a big haul, how could he refuse. This is the big one!

Meera - Aleana has seemed to have taken an interest in the on goings of this Beggar King and something foul he might have uncovered. She has decided this would be a good mission for her young acolyte Meera to investigate, but she won't be going alone.

Marius - Sent north to Punjar by his mentor Marketh to seek his fate with a scroll to deliver. Marketh seems to have offered Marius' sword in to service for one Aleana of the Temple of Valdreth, apparently an old and trusted friend of Marketh. If Marketh trusts this Aleana, then Marius will do the same, for now. His first assignment: Protect a young acolyte named Meera in her investigation of some kind of foul doings in some miserable cesspool called the Smoke Ward.

Jeval - Another job, seems easy enough, but with Shadwin involved I have to be careful, but really what could possibly go wrong?

Fenrir - Finally, something with a payout that might be worth my time!

Rumors and Gathered Information:
Doing some investigating has come up with the following additional bits of information:

1. Finris the Blind - "I hear tell the Beggar-King is looking to hire a few good swords to his cause. Must have a king’s ransom, for the purses he’s offering to mercenaries. ‘Course, what good is gold if you don’t live long enough to spend it?"

2. Aleana- Stories hold that somewhere in the rat’s nest of tenements is a fountain dedicated to ancient evil gods. Dark, forbidding thing, where warlocks used to meet to work their wicked rites in days of yore. I hear by some of my sources the Beggar King has woken powers best left alone.

3. Crazed Street Woman - ‘Ware the smoke lurking over the Beggar-King’s lair. I’ve seen it take a man and reduce him to nothing but bones and gristle in the time it took me to tell you as much! Stay low and stick to the cobbles and you should be safe, but avoid the slate-road at all costs!

4. Geroff- I’ve heard tell that Old Mother Zeb’oltha herself answered the Beggar-King’s call for allies. Mother Zeb’oltha is a nasty one, a demonblooded black sorceress, who ain’t above using folks for spell components, if you get my drift. You’ll know her by the eunuch bodyguards she keeps, but by then it’s usually too late.

5. Smoke Ward Street Folk - Truth of the matter is, the beggars are all dead. Their boss sacrificed his kin weeks ago; all to earn the patronage of some fell power. Don’t know if it worked, but it seems a beggar’s soul ought to be worth as much as any other.

6. Maleek - Before the Beggar-King took hold, there was a band of slavers that worked out of the same dilapidated slums. The slavers shipped their vile cargo out of the ward via an underground channel. The old network of caves and tunnels should still exist. Wasn’t so long ago when the slavers preyed on us common folks, was it?
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Soleth, I beseech thee...
Guide me to what it is I'm supposed to do in this wretched place. I am consorting with criminals, in what appears to be an assassination mission. Life is simpler at the monastery. Is this your will, to end the life of the Beggar King? Had not Aleanna ordered Meera and myself into this situation I might've beaten my new allies unconscious back at the tavern. A jumpy lot, and the one talks without ceasing.

Our foray into the Beggar King's stronghold was messy. Jeval got his hand stuck in the lock, and poisoned to boot. Neither of us could pull him free for some time, and Jeval is much stronger than it would seem. Stronger than I, even. Curious that one could develop such muscle in such a wretched environment.

The Beggar King's minions are well-trained, easily defeating my armor on too many occasions. Only through your grace, Soleth, did I not come to meet you.
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