Journal Posts

Tag: investigation

Beorn's Quest (part one)
After guarding the Easterly Inn for a year, the wise hound Shadrach was ready to return home to his master. Dody asked us to accompany the noble canine back to Beorn's house. We set out at once, glad to stretch our legs again after a cozy winter.

It was a pleasant journey until Poppy's ears perked up at the sound of a boat bumping against the shore of the great river. Creeping closer to investigate, she came across a terrible scene: Two dead men lay in the boat, apparently felled by orc's arrows. Orc raiders this close to Beorn's home was worrisome.

We looked over the wreck, but the clues we found only heightened our fears: The men were clearly thanes of Beorn; loyal warriors entrusted by the great chief to protect and serve. At the bottom of the boat lay severed lengths of rope, and one of the thanes' swords was missing, as if a hostage had sat there but escaped in the chaos of the ambush.

Durim repurposed the boat as a funeral bier and we pulled the bodies of the men along the road to Beorn's house.

First the dogs came out to meet us, howling almost mournfully, and then Beorn himself came striding up on long legs and cried out "I know these men!" and bid us enter his home and tell him the story of how they had died. While we could only speculate on what had happened, his despair was tempered by appreciation for our returning the fallen beornings.

That evening there was a feast (delivered on sheepback and waited by dogs with the ability to stand upright on hindlegs), and a wake, and the Hound told him of adventures in the forest--a sad tale, but moving--and Durim related an unpolished, but very well received verse about our adventures rescuing Dindy in the High Pass. When the dwarf's account reached its climactic resolution, wherein we battled the goblin chief in his dining hall, Beorn cheered. Overall the mood of the Beornings was cheerful and reflective instead of somber, especially thanks to the presence of the delightful hobbits who sang and cavorted merrily.

That night, after Beorn had left and shut the door behind himself, Poppy woke to hear strange noises, like the sound of a large animal shuffling and snorting outside Beorn's hall. When she snuck out to determine the cause of these noises, she saw large tracks in the mud, like those of a huge bear, but could not see the source of them.

In the morning, Beorn had returned. A pile of dented helmets of goblin-make lay in a heap on a table--apparently the great man had been busy last night!

Over a delicious breakfast of honey-cakes Beorn told us more about the slain men, Odo and Merovech, who had left some time ago to act as roaming justices and settle disputes in the many towns under Beorn's protection. It appeared they had been returning with a prisoner who would stand trial at the Carrock, and that that prisoner had escaped, taking the pouch of silver they had carried.

As he had quickly grown to like us, the great chief asked us to complete a quest on his behalf: to track down the escapee and bring him back, preferably alive so he could face Beorn's justice.

We agreed, and set out at once. Heading south, we picked up a trail we hoped would lead us to our escapee. Following the signs we came across a slain orc, suggesting our quarry was a trained swordsman. Then we came across a kind farmer, who told us he had had a guest, a young man calling himself Oderic, who had paid him a whole silver coin for a night's rest. Now we knew our quarry's name, and set out on his trail once more.

Later, in the woods, we were attacked by an orc raiding party, evidence that the shadow is gaining strength in the North once more. We fended them off, slaying them to the last despite their leader's hideous toughness; Canna dove in front of his master and was wounded, but the Woodman dressed it neat and had no fear the dog would recover quickly.

We headed east, and met some men on the path who had heard of a man by that name who had been accused of murder in a village not far away, called Stonyford.

We picked up the trail and indeed it led to Stonyford. We were met with an odd hostility by the town elder, his daughter Ava (who was de facto leader of the village due to her father's advanced age) and an obviously inexperienced boy swordsman, who we learned had been promoted to town defender after the former holder of that title--a man named Rathfic--had been murdered.

Though defensive and reluctant to give us information, we were able to get some of the story around Rathfic's death. It was said that Oderic, foster son of a man named Helmgut, was a troublemaker, somehow entangled with Rathfic's wife, a young woman named Brunhild, and the conflict had somehow escalated into cold-blooded murder.
Session: Game Session - Wednesday, Jan 23 2013 from 6:00 PM to 10:00 PM
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