Finding themselves in the employ of Sir Mord, head of the Templars of the Silver Flame, our heroes travel from Sharn to the Mror Holds to the Reaches and the planes beyond. Righting wrongs and exploring the miseries of Eberron. Meanwhile, in the shadows, unseen foes make bolder and bolder moves; setting the stage for something sinister...

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Game Master:
Setting:
Eberron (4E)
39 other campaigns in this setting
Rule System: